Matter

Destroyed Of Eye – 4

“I don’t think
about the
past. I couldn’t change
myself.”
“I’ve never discussed this with anyone.”
I want you
to know
me.
What do
I have to do?
I glance down
trying to understand
the distance between us.
I whisper.
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You can learn about the impulse behind this project here.

D O E – 3 – Commentary

“A man can dream,
give me a min-
ute.”
Reluctantly,
I’ll have to face
my thoughts and
I’m no longer
normal
and
fine. I feel like
I’m just not sure.
“You don’t know until you know.”
– people who’ve gone from
not knowing to knowing

No matter what I’m doing or not doing right now, it feels like a period of flux and evolution. I mean, I basically haven’t had a project like this one since I was making WalkLeft, the Podcast on a regular basis. I’m in Washington, DC as I type this – I know, I know, I may be patting myself on the back for commitment prematurely, but I’m pleased with the longevity of my enthusiasm for this pursuit – and it feels good to be creating something even if it never really finds an audience. D O E – 3 – Commentary (cont.)

D O E – 2 – Commentary

“Don’t you have
your work?”
I’m confounded
with some
beautiful
pursuits
and I have
to know how
to construct and deconstruct
your heart
Though there are people who’d say I don’t
know me well.
I’m not gonna lie to you. This might be as good as it gets. This project may be downhill from here. Not a “one and done” so much as a “two and I’m through”. And I’m not entirely sure if I’m saying that because I really like this one and am scared of all of the un-blacked-out pages left in my ill-fated tome (I mean, that’s probably at least a little bit true – definitely the first half) or if I actually found the best page in the book for this particular creato-destructive technique very early in my process. D O E – 2 – Commentary (cont.)

After my 6th session as a DM…

I’ve DM’d a D&D game six times, now. The most recent session marked the beginning of a new story arc and I came out of the gate strewing even more world-building loose ends. Or billiard balls (as I’ve started thinking of them after reading the beginning of this article by Sly Flourish). Playing in a campaign setting that is constantly writing itself in my imagination is delightful. It’s only frustrating when I have all of the answers for the questions my players aren’t asking and none for the ones they are. But I’m blessed with a patient bunch who are humouring me. It’s nice to feel trusted like that. And I think they know they’ll eventually be rewarded for it. After my 6th session as a DM… (cont.)